feat(picom): move to Desktop.org

This commit is contained in:
Pavel Korytov 2021-03-30 22:05:54 +03:00
parent 9c30ffa3a1
commit e46c512575
3 changed files with 106 additions and 376 deletions

View file

@ -1,66 +1,9 @@
################################# # [[file:../Desktop.org::*Shadows][Shadows:1]]
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# shadow = false
shadow = true; shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 2; shadow-radius = 2;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .75
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -2; shadow-offset-x = -2;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -2; shadow-offset-y = -2;
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dock-shadow = false
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dnd-shadow = false
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Do not paint shadows on shaped windows. Note shaped windows
# here means windows setting its shape through X Shape extension.
# Those using ARGB background is beyond our control.
# Deprecated, use
# shadow-exclude = 'bounding_shaped'
# or
# shadow-exclude = 'bounding_shaped && !rounded_corners'
# instead.
#
# shadow-ignore-shaped = ''
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [ shadow-exclude = [
"name = 'Notification'", "name = 'Notification'",
"class_g = 'Conky'", "class_g = 'Conky'",
@ -69,93 +12,28 @@ shadow-exclude = [
"class_g = 'Cairo-clock'", "class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c" "_GTK_FRAME_EXTENTS@:c"
]; ];
# Shadows:1 ends here
# Specify a X geometry that describes the region in which shadow should not # [[file:../Desktop.org::*Fading][Fading:1]]
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true fading = true
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.03; fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03; fade-out-step = 0.03;
fade-delta = 10
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 10
# Specify a list of conditions of windows that should not be faded.
fade-exclude = [ fade-exclude = [
"class_i = 'keynav'", "class_i = 'keynav'",
"class_g = 'keynav'", "class_g = 'keynav'",
] ]
# Fading:1 ends here
# Do not fade on window open/close. # [[file:../Desktop.org::*Opacity][Opacity:1]]
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 1; inactive-opacity = 1;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 1.0; frame-opacity = 1.0;
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
# menu-opacity = 1.0
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false; inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
# active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should always be considered focused.
# focus-exclude = []
focus-exclude = [ "class_g = 'Cairo-clock'" ]; focus-exclude = [ "class_g = 'Cairo-clock'" ];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
opacity-rule = [ opacity-rule = [
"0:_NET_WM_STATE@[0]:32a = '_NET_WM_STATE_HIDDEN'", "0:_NET_WM_STATE@[0]:32a = '_NET_WM_STATE_HIDDEN'",
"0:_NET_WM_STATE@[1]:32a = '_NET_WM_STATE_HIDDEN'", "0:_NET_WM_STATE@[1]:32a = '_NET_WM_STATE_HIDDEN'",
@ -164,266 +42,21 @@ opacity-rule = [
"0:_NET_WM_STATE@[4]:32a = '_NET_WM_STATE_HIDDEN'", "0:_NET_WM_STATE@[4]:32a = '_NET_WM_STATE_HIDDEN'",
"90:class_g = 'Emacs'" "90:class_g = 'Emacs'"
]; ];
# Opacity:1 ends here
################################# # [[file:../Desktop.org::*General settings][General settings:1]]
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method =
# blur-size = 12
#
# blur-deviation = false
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
# blur-background = false
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ''
blur-kern = "3x3box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
# backend = 'glx'
backend = "xrender"; backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = true vsync = true
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true; mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true; mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true; detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true; detect-client-opacity = true;
# Specify refresh rate of the screen. If not specified or 0, picom will
# try detecting this with X RandR extension.
#
# refresh-rate = 60
refresh-rate = 0 refresh-rate = 0
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
# boost performance. This should not be used with
# vsync drm/opengl/opengl-oml
# as they essentially does sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#
# sw-opti =
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true detect-transient = true
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
detect-client-leader = true detect-client-leader = true
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true use-damage = true
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ''
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn"; log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = '/path/to/your/log/file'
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = '/path/to/your/log/file'
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes: wintypes:
{ {
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
@ -432,3 +65,4 @@ wintypes:
popup_menu = { opacity = 1; } popup_menu = { opacity = 1; }
dropdown_menu = { opacity = 1; } dropdown_menu = { opacity = 1; }
}; };
# General settings:1 ends here

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@ -2,6 +2,7 @@
#+TODO: TODO(t) CHECK(s) | OFF(o) #+TODO: TODO(t) CHECK(s) | OFF(o)
#+PROPERTY: header-args :mkdirp yes #+PROPERTY: header-args :mkdirp yes
#+PROPERTY: header-args:conf-space :comments link #+PROPERTY: header-args:conf-space :comments link
#+PROPERTY: header-args:conf-unix :comments link
#+PROPERTY: header-args:conf-windows :comments link #+PROPERTY: header-args:conf-windows :comments link
#+PROPERTY: header-args:sh :tangle-mode (identity #o755) :comments link :shebang "#!/bin/sh" #+PROPERTY: header-args:sh :tangle-mode (identity #o755) :comments link :shebang "#!/bin/sh"
#+PROPERTY: header-args:bash :tangle-mode (identity #o755) :comments link :shebang "#!/bin/bash" #+PROPERTY: header-args:bash :tangle-mode (identity #o755) :comments link :shebang "#!/bin/bash"
@ -82,6 +83,11 @@ Most of the colors are from the Palenight theme. Colorcodes are taken from [[htt
- [[#keynav][keynav]] - [[#keynav][keynav]]
- [[#config][Config]] - [[#config][Config]]
- [[#using-with-picom][Using with picom]] - [[#using-with-picom][Using with picom]]
- [[#picom][Picom]]
- [[#shadows][Shadows]]
- [[#fading][Fading]]
- [[#opacity][Opacity]]
- [[#general-settings][General settings]]
:END: :END:
* i3wm * i3wm
:PROPERTIES: :PROPERTIES:
@ -1714,3 +1720,93 @@ fade-exclude = [
"class_g = 'keynav'", "class_g = 'keynav'",
] ]
#+end_src #+end_src
* Picom
:PROPERTIES:
:header-args+: :tangle ./.config/picom.conf
:END:
[[https://github.com/yshui/picom][picom]] is a compositor for X11. It allows effects such as transparency, blurring, etc.
Sample configuration is a good resource for getting an overview of the available settings. I have only a bunch of necessary settings in mine.
There are a bunch of forks for picom (e.g. [[https://github.com/ibhagwan/picom][ibhagwan/picom]] adds rounded corners) which seem to have some popularity, but I use the base one.
References:
- [[https://github.com/yshui/picom/wiki][picom wiki]]
- [[https://wiki.archlinux.org/index.php/Picom][Picom on ArchWiki]]
- [[https://github.com/yshui/picom/blob/next/picom.sample.conf][Sample configuration]]
** Shadows
#+begin_src conf-unix
shadow = true;
shadow-radius = 2;
shadow-offset-x = -2;
shadow-offset-y = -2;
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"name ?= 'cpt_frame_window'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
#+end_src
** Fading
#+begin_src conf-unix
fading = true
fade-in-step = 0.03;
fade-out-step = 0.03;
fade-delta = 10
fade-exclude = [
"class_i = 'keynav'",
"class_g = 'keynav'",
]
#+end_src
** Opacity
I don't use stuff like transparency for inactive windows.
The first 5 lines of =opacity-rule= make i3wm's hidden windows 100% transparent, so I see the background behind the semi-transparent windows in i3wm's stacked and tabbed layout. Here is [[https://unix.stackexchange.com/questions/281131/compton-i3-tabbed-stacked-transparency-background-image][StackExchange question]] about that.
I also noticed that for some reason it doesn't play well with Emacs's built-in transparency, so the last line sets up Emacs transparency at 90%.
#+begin_src conf-unix
inactive-opacity = 1;
frame-opacity = 1.0;
inactive-opacity-override = false;
focus-exclude = [ "class_g = 'Cairo-clock'" ];
opacity-rule = [
"0:_NET_WM_STATE@[0]:32a = '_NET_WM_STATE_HIDDEN'",
"0:_NET_WM_STATE@[1]:32a = '_NET_WM_STATE_HIDDEN'",
"0:_NET_WM_STATE@[2]:32a = '_NET_WM_STATE_HIDDEN'",
"0:_NET_WM_STATE@[3]:32a = '_NET_WM_STATE_HIDDEN'",
"0:_NET_WM_STATE@[4]:32a = '_NET_WM_STATE_HIDDEN'",
"90:class_g = 'Emacs'"
];
#+end_src
** General settings
Default general settings. Editing some of these may be neeeded in case of performance issues.
#+begin_src conf-unix
backend = "xrender";
vsync = true
mark-wmwin-focused = true;
mark-ovredir-focused = true;
detect-rounded-corners = true;
detect-client-opacity = true;
refresh-rate = 0
detect-transient = true
detect-client-leader = true
use-damage = true
log-level = "warn";
wintypes:
{
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; }
dnd = { shadow = false; }
popup_menu = { opacity = 1; }
dropdown_menu = { opacity = 1; }
};
#+end_src

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@ -26,7 +26,7 @@ Deployed with [[https://yadm.io/][yadm]]
| desktop | [[https://github.com/polybar/polybar][polybar]] | status bar | *active* | [[file:Desktop.org::*Polybar][Desktop.org]] | | | desktop | [[https://github.com/polybar/polybar][polybar]] | status bar | *active* | [[file:Desktop.org::*Polybar][Desktop.org]] | |
| desktop | [[https://github.com/davatorium/rofi][rofi]] | generic menu | *active* | [[file:Desktop.org::*Rofi][Desktop.org]] | | | desktop | [[https://github.com/davatorium/rofi][rofi]] | generic menu | *active* | [[file:Desktop.org::*Rofi][Desktop.org]] | |
| desktop | [[https://github.com/flameshot-org/flameshot][flameshot]] | screenshot | *active* | [[file:Desktop.org::Flameshot][Desktop.org]] | | | desktop | [[https://github.com/flameshot-org/flameshot][flameshot]] | screenshot | *active* | [[file:Desktop.org::Flameshot][Desktop.org]] | |
| desktop | [[https://github.com/yshui/picom][picom]] | X11 compositor | *active* | - | | | desktop | [[https://github.com/yshui/picom][picom]] | X11 compositor | *active* | [[file:Desktop.org::*Picom][Desktop.org]] | |
| desktop | [[https://github.com/vivien/i3blocks][i3blocks]] | status bar | archive | - | | | desktop | [[https://github.com/vivien/i3blocks][i3blocks]] | status bar | archive | - | |
| internet | [[https://github.com/tridactyl/tridactyl][tridactyl]] | vim bindings for Firefox | *active* | - | templated with yadm | | internet | [[https://github.com/tridactyl/tridactyl][tridactyl]] | vim bindings for Firefox | *active* | - | templated with yadm |
| internet | [[https://newsboat.org/][newsboat]] | terminal RSS reader | *active* | - | urls are encrypted | | internet | [[https://newsboat.org/][newsboat]] | terminal RSS reader | *active* | - | urls are encrypted |